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Evolution

arash hadavi

character modeler , freelancer
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Software Used

This is my Mentorship project at Think Thank Training center, It was a really challenging project. I've Used Elisabeth Daynes and John Gurche's artworks as my references, special thanks to my Mentor Marco Menco and all my friends at Think Tank Training Center. Sculpting: ZBrush Modeling: Maya Grooming: Xgen Texturing: substance painter and Mari Render engine: Vray https://polycount.com/discussion/222554/wip-evolution#latest https://www.artstation.com/artwork/v203LE

  • character
  • creatures
  • zbrush
  • human
  • face
  • humanface
  • xgen
  • vray
  • morph
More by arash hadavi

Houra Ershad

Character Artist

Outstanding! Posted 1 month ago

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