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Substance Painter Boot

Worn Boots Real Time

Roger

Creative Director/ 3D Artist / Animator / Designer / Developer
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Software Used

For a current WIP, I'm creating someone who is rugged, savage and has a "I don't give a f*ck" attitude. That said, he needs the boots to match. Inspired by the style of boots made by Andor Kollar and urban boot reference, I then proceeded to shape and destroy them in Zbrush. Once I had some good overall fold details and shoe design adjustments, baked maps in Marmoset, Next, I took I took the low poly, and baked maps into Substance to create a worn mahogany brown leather texture, exported 4k maps and finally back to Marmoset for renders. Hope you guys like. More to come...

  • 3d
  • 3d art
  • substance painter
  • zbrush
  • maya
  • marmoset
  • art
  • 3d model
  • design
  • marvel
  • 3d character
  • character art
  • low poly
  • real time
  • game art
  • sabertooth
  • digital
  • leather
  • 3dsmax
  • blender
  • render
  • xmen
More by Roger

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