0
Please log in or register to do it.
Spread the knowledge

Substance Designer Tutorial _ PBR Rock Texture


In this tutorial I take a look how I created this PBR rock texture in Substance designer. I take a look at overall graph and how I used different nodes for effects. I take a look at how we can create gradient map from images, and how I used tri-planar node to seamlessly project textures on 3D models. There no need to worry about UV seams anymore! Texturing models this way is great because we can serialize this process and it is also possible to create our own nodes. We could for example create rock texturing node with inputs of mesh detail maps such as world space and position maps so that the texture would be seamless. Anyway, serializing asset texturing this way is definitely the strength of Substance Designer.

Please visit  website http://www.creativewithjaakko.com


Submit your videos-
Whoever want to submit videos whether they are CGARTIST,STUDIO,SCHOOL,INSTITUTE,COLLEGE, to publish there work in our youtube channel and website It can be anything like your demoreel,shortfilm,vfxbreakup,making etc. Please submit here in our forum link is below.

*************************
Important note:
Whatever the videos are uploaded here after taken the written copyright permission from the copyright holder,It can be anyone like CGARTIST,STUDIO,SCHOOL,INSTITUTE,COLLEGE, ETC.. or can be a part of Creative Common license link is below for any copyright clash or further information please contact us at [email protected]
Creative common link– https://creativecommons.org/licenses/by/4.0/legalcode

***************************

–**Checkout our website to know more—http://www.cg3dankfun.com/

Follow us on—-
Facebook page–https://www.facebook.com/cg3dankfun/
Twitter–https://twitter.com/cg3dankfun
instagram– https://www.instagram.com/cg3dankfun/


Spread the knowledge
nCloth Modeling technique _ Maya Tutorial
Rodeo FX Master's Showreel of 2017

Nobody liked ?